Team

Cristian Barberini
- script – director 1 – screenplay – animation – modeling – texturing – musics -

pole Graduated in Computer Programming back in 2002. He starts his programming experiments since he was not yet thirteen years old with Basic on his Commodore 64. After graduation he left programming behind for 3D modeling with 3D Studio Max . After a while, he tried Maya where he studies rigging and animation, with the precious help of some friends already work on the world of 3D animation. Less than one year ago, he discovered Blender, an opensource software will be used for the 90% of this shortfilm. He got a dream, to found a great italian animation house.

Sharon Barberini
- texturing - screenplay – photoshot – lights – musics -

shaBorn in Rome on 4th March 1984, graduated in Graphic for Advertising where she discovered her love for photografy. She develop several interests like movies and fashion of the 50’s all at once. And beside of this she plays drum and sings. In this project she’s essential in the production and postproduction phase. The project is waiting for her surprise!


Carmen Munafò

- photoshot – lights -
screenplay - storyboard – matte painting – director 2 -

carmenBorn in Milazzo (Messina) on 20th January 1984. Since she was eight years old she develop a deep interest for visual art, attending an art school to learn tecniques of drawing and paiting. Graduate in Art in 2002. She continues her studies at “Accademia di Belle Arti” of Reggio calabria, in “Scenography”. During the accademic years she assume several expirences for her professional and personal life to grow; through the years she’s more and more close to movie making and multimediality. She’s operative in the italian prospect of contemporary art, showing her works between animation and real. In this months she’s working as graphic designer.

Simone Perissinotto
- musics – sound engineer –

simoneBorn in Frascati on 13th October 1987, graduated in Chemestry\Biology in 2005. After high school he discover his passion for every form of music, espercially for rock music and nord european folk music, feeding his true love for celtic music.  So he started playing guitars giving the best he can. At the same time he started to read about and praticing with sound engineering and HD Recording. He wants to be a great Sound Engineer and a complete musician.

Daniele Scali
- character design – animation –

Marco Giordano
- rigging – animation -

giordipicHe’s a young student in rigging and animation. Since he was a little child has astonished by the world of cartoon and how those “magic things” are created . Here it is his passion. He’s studing animation self-educated but he hopes to get into the AnimationMentor program to became a great animator. His adventure in 3d world started with Cinema4d and then with Maya where he got solid basis. Lately he discovered Blender, where he’s delve into.